| "Music is the art of thinking with sound." | | | | home video game equivalent of the silent |
| Jules CobarieThe Continuing Serenade | | | | film: "Pong." Pong offered a limited visual |
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| Music is the rhythmic accompaniment to our | | | | presence, and more importantly, an auditory |
| lives. People are born to music, study | | | | signal that consisted of only a single |
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| to music, drive, eat, sleep, and dream to | | | | "pong" as the electronic ball bounced from |
| music. People spend more money on music | | | | side to side.Home video games progressed from |
| | | | this simple beginning, becoming more |
| than on books, and music stars become our | | | | |
| idols and companions.We expect to hear an | | | | interactive and visually stimulating, while |
| auditory signal and will usually supply one | | | | largely ignoring the auditory signal. Like |
| when none exists. | | | | |
| | | | silent films, home video games didn't |
| Some people will talk to avoid silence. | | | | emanate warmth. And also like silent films, |
| Others will leave a TV or radio on in the | | | | |
| | | | the bottom fell out of the home video game |
| background, or provide their own music by | | | | market. By 1984 American stores were |
| singing, humming, rapping or whistling. | | | | |
| | | | refusing to carry video games.And then in |
| An extreme example is person who whistles | | | | 1985 something revolutionary happened. |
| while walking through a graveyard. | | | | Nintendo introduced gamers |
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| Their auditory signal adds comfort and | | | | to the Super Mario Brothers. By 1990, Mario |
| warmth to the cold and foreboding | | | | the Italian plumber was recognized by |
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| environment.The auditory signal is critical | | | | more American children than Mickey |
| to success in live training. Imagine training | | | | Mouse!Super Mario Brothers succeeded because |
| devoid of | | | | it was a complete package, offering |
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| audio (no laughter, no conversation and no | | | | striking visuals and, more importantly, |
| lecture) and you see the point. Audio is | | | | auditory coherence. Lead designer Shigeru |
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| present in training. What that auditory | | | | Miyamoto in describing the game's design |
| presentation lacks is variety, especially | | | | stated, "The state of mind of a kid when |
| where | | | | |
| | | | he enters a cave alone must be realized in |
| music is concerned.Composer George Burt once | | | | the game. Going in, he must feel the cold |
| commented, "When we see pictures and hear | | | | |
| music at | | | | air around him. Not just the experiences but |
| | | | the feelings connected with those |
| the same time we invariably make a | | | | |
| connection, if only on an unconscious level." | | | | events were essential to make the game |
| | | | meaningful." The game's music was |
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| When music is combined with information | | | | instrumental in connecting those |
| powerful brain connections occur. | | | | feelings.Mix In Music |
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| Anyone who learned their ABCs by singing a | | | | Fortunately for live training, it already |
| song, learned to say words by watching | | | | has an audio signal: the trainer. |
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| Sesame Street, or remembers the song that | | | | Unfortunately, listening to that one |
| was playing on the radio during a critical | | | | auditory signal all day makes for really |
| | | | boring |
| moment in their life knows first hand the | | | | |
| power of auditory signals.There is ample | | | | training. It's not an accident that we refer |
| evidence of the effectiveness of music in | | | | to it as "death by lecture."Film composer |
| aiding learning. A wealth of | | | | George Burt once observed, "When placed |
| | | | together (video and audio) |
| studies from the education, musicology and | | | | |
| health care fields demonstrate the | | | | to achieve a common goal, a great deal more |
| | | | is expressed than would be possible |
| effectiveness of music in increasing | | | | |
| learning, healing and self-esteem. | | | | by means of either medium alone." Music, |
| | | | when properly inserted into the training |
| History also proves the point. Twice in the | | | | |
| past, audio and video were separate and | | | | environment can lift some of the cold, |
| | | | lifeless quality that often typifies |
| then combined. The result was | | | | training.Among other usages, music can |
| electrifying.Sound Wins | | | | provide cover for silent activities and small |
| | | | group |
| The first silent films were short scenes | | | | |
| lasting only a minute or two. They were | | | | discussions, announce the beginning and |
| | | | ending of breaks, reflect the emotions of |
| immediate, but short lived sensations. | | | | |
| Absolute silence, the total absence of both | | | | the learning and enhance activities.Twice in |
| | | | history an audio-visual medium faced a |
| voice and musical sound proved to be a | | | | crossroads. In both cases, success |
| deadly combination. Viewing a silent film | | | | |
| | | | resulted when the auditory and the visual |
| was described as "cold and bare, ghostly, | | | | signals were integrated. Trainers who, |
| lifeless and colorless."Fortunately for the | | | | |
| theater owners, musicians were already on | | | | with history as their guide, integrate the |
| their payroll. The | | | | auditory component will gain a huge |
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| theater owners told the musicians to play | | | | advantage over the competition. They will |
| something, anything. They did, and it | | | | never hear complaints about "death by |
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| worked. Music became so effective at solving | | | | lecture."Visit Lenn on line at |
| these problems that film critics of the | | | | |
| | | | Blog with Lenn at Millbower, BM, MA, the |
| era called music the "flame which brought | | | | Learnertainment(R) Trainer is an expert in |
| life and warmth" to the experience. | | | | applying |
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| Live music accompaniment continued out of | | | | show biz techniques to learning. He is the |
| necessity until The Warner Brother's | | | | author of the ASTD Info-Line, Music as a |
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| "talking" picture "The Jazz Singer" came out | | | | Training Tool, focused on the practical |
| in 1927. Within one year, silent films | | | | application of music to learning; Show Biz |
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| were extinct! Silent film stars, directors, | | | | Training, the definitive book on the |
| musicians, and non-talkie theater locations | | | | application of entertainment industry |
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| went silent themselves. The public had | | | | techniques to training; Cartoons for |
| spoken for sound.Several years later radio | | | | Trainers, a popular collection of 75 cartoons |
| found itself threatened by television. Radio | | | | for |
| networks feared | | | | |
| | | | learning; Game Show Themes for Trainers, a |
| that the combined audio and video signals of | | | | best-selling CD of original learning |
| TV would put them out of business. | | | | |
| | | | game music; and Training with a Beat: The |
| There were some dislocations, but radio did | | | | Teaching Power of Music, the foremost |
| not die.The comparison between silent films | | | | |
| and radio is instructive. When people had a | | | | book on the application of music to |
| | | | learning. Lenn is an in-demand speaker, with |
| choice between a solitary auditory signal | | | | |
| (radio) or an auditory signal combined with | | | | successful presentations at ASTD 1999-2005 |
| | | | and SHRM 2006; a creative and |
| a visual signal they favored the | | | | |
| combination, but still patronized the audio | | | | dynamic instructional designer and |
| signal. | | | | facilitator formally with the Disney |
| | | | University |
| Conversely, when people had a choice between | | | | |
| a solely visual signal (silent films) or | | | | and Disney Institute; an accomplished |
| | | | arranger-composer skilled in the |
| one combined with audio, they, by | | | | |
| acclimation, chose the combined signal. TV | | | | psychological application of music to |
| | | | learning; a popular comedian, magician and |
| AFFECTED radio. Talkies DESTROYED silent | | | | |
| film. Sound won.Sound Wins Again | | | | musician; and the president of Offbeat |
| | | | Training(R), infusing entertainment-based |
| Home video games had been around since the | | | | |
| late 1970s when Atari introduced the | | | | techniques into learning to keep 'em awake! |
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